As a seasoned veteran of 15-years in the digital entertainment industry with companies such as Microsoft, Jon has established a reputation for thoughtful insight into successful product franchises as Halo, and identifying outstanding creative talent such as Big Huge Games and Gas-Powered Games.

Jon has established successful win-win relationships with key developers to create critically acclaimed and commercially successful entertainment, as well as helping them take their studios from ideas, through funding, to the shelf and beyond.

Key Franchises:

  • Halo (and its sequels)
  • MechWarrior and MechAssault
  • Dungeon Siege
  • Rise of Nations
  • Crimson Skies

Independent Developers:

  • Bungie Studios
  • Big Huge Games
  • Gas-Powered Games
  • FASA Interactive

Detailed Credits can be found here

Jon has also spearheaded acquisitions such as FASA Interactive (developers of MechWarrior4 and Crimson Skies), and celebrated Bungie Studios (creators of the Halo series of games).

What You Should Know

# OF GAMES CREDITED TO DATE: 25
BUDGETS: From $27m
REVENUES: Total revenues greater than $500m
TITLES SELLING >1M UNITS: 9
GREATEST HITS: Multiple franchise titles

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